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Will There Be A Division 3

The Division games were a brand new IP introduced past Ubisoft with the PS4 and Xbox One. With the ability to apply the power of the and so adjacent-gen consoles, Ubisoft fabricated a dynamic world that was close to an MMORPG experience without the monthly subscription model. Nonetheless, with some new developments, hither are some reasons why we won't be seeing The Division 3 for the foreseeable future.

A History of The Division 1 & two

The Division i launched in 2016 and The Division ii launched in 2019. With this basic equation, fans hypothesized that the next game in the series would drib in 2022. Nonetheless, that might not be the case with the events that have occurred in the last year, and even earlier.

The Segmentation 1 & two talk well-nigh a virus that devastated New York City and Washington Urban center, giving rise to rebels and radicals who seek survival by any means necessary. Both games cover the idea of a total economic and societal collapse of civilization that leads to showing how far humans would be willing to go in a post-apocalyptic society.

While we aren't talking about a nuclear fallout here on the likes of the Fallout series, both games show a city that is far from being the civilized earth it once was, and the law of the jungle has prevailed – impale or exist killed.

This is where The Sectionalization was formed. A specialized group of autonomous operatives in the field were sanctioned by the government with training to restore order to the communities from the aftermath of the disasters. These are sleeper agents who act like similar ordinary citizens and are 'awoken' when catastrophic events occur.

Equally Division agents, players will have to embark on a variety of missions that range from rescue, retrieval, immigration buildings of threats, and fighting off terrorists trying to keep the new earth society prevailing

While the DLC in each of the games adds more missions, lore, and elements to the story, we are merely talking about the base of operations game here and what the games entail by their narrative.

So, Why No Partitioning three?

Commencement off, let'due south talk about the games every bit a product.

The Partitioning ane had about $330 1000000 in sales, which was the record for a new IP for Ubisoft. The Division 2 sold over 10 million copies during the lifespan of the PS4 and Xbox One, but Ubisoft has later revealed that this was non plenty to meet expectations set by Ubisoft. Prior to the latter announcement, The Division 2 was so put on a sale for $3 on Steam, PSN, and the Xbox Shop.

Where we have had ane striking and one miss, Ubisoft has been known to give IP'due south a second life despite lesser sales or lower audiences, equally such The Segmentation 3 would exist something that the company would be something to take a gamble on.

The Sectionalisation games were primarily adult past two Ubisoft Studios – Massive Entertainment & Cerise Storm Amusement. While Red Storm acted as a support studio for the 2 titles with being cited as Additional Work on the 2 games, the majority of the work was done past Massive Entertainment.

With Massive Entertainment, they announced that in 2017, they are working on a new Avatar Game (James Cameron movie, not the Nickelodeon testify), and and then in January 2021, a renewed Lucasfilm Studios appear that Massive Entertainment is working on an open-earth Star Wars Project.

This volition exist the first time in a long time that Electronic Arts volition not be the lead publisher or developer on a Star Wars game.

According to the concluding numbers, nosotros know that Massive Entertainment is a studio that comprises over 650 staff.

With a studio that size, two major IP'due south is a lot of stress. For context, Cyberpunk 2077 was made by a team of 500+ individuals, which was larger than the team of The Witcher 3. This was simply one game that had a massive telescopic and a very rushed evolution.

If we discount that Avatar volition exist a linear experience and not an open-world game, that still puts Massive Entertainment in a tough spot of developing an open-world Star Wars game which in itself is a significant challenge.

If by experiences accept taught u.s. anything, a studio the size of Massive Amusement can not handle three AAA IP'due south at once. With regards to the timeline, those games would exist The Avatar Game, Open-World Star Wars, and The Division 3.

The concluding nosotros heard from Red Storm Amusement, is that the studio will help brand an Assassins Creed & Splinter Prison cell game for the Oculus Quest. The studio'southward employee strength is roughly 130+ employees as of 2018.

Further, on the 2nd of February, 2021, Ubisoft announced that Massive Entertainment would go along to make content for The Division 2, despite their current workload. This was evident with a 4K/60FPS patch for the game for the PS5 and Xbox Series Ten, and a Capcom/Sectionalization 2 crossover event.

Why not let some other studio handle the IP?

Great question. When we look at the umbrella of other studios currently owned by Ubisoft, we see that they are already working difficult on other precious IP's.

Ubisoft Montreal is hard at work on Hyperscape, Rainbow Six Quarantine, Rainbow Six Siege, Assassins Creed games, and more on their plate.

Respawn Entertainment is working on Noon Legends and a new Star Wars game and while this may or may not exist a sequel to Star Wars Jedi: Fallen Lodge, we don't know if Respawn is working on two Star Wars Games or ane.

Along with their own regional offices, nosotros know that Ubisoft India was formerly working on a Prince of Persia Sands of Time Remake, Ubisoft Toronto is working on Far Cry six, and and then forth.

The list will be endless if we have to list every Ubisoft studio that's working on a game, merely the bottom line is that Massive Entertainment and Red Storm are two studios that know how to make a massive open-world game similar The Sectionalisation iii.

In add-on, when we look at the complete development backside The Sectionalisation, we tin can see that The Sectionalization 1 was developed by four studios: Massive Amusement, Cerise Storm Entertainment, Ubisoft Reflections, and Ubisoft Annecy.

The Division 2 was developed by Massive Entertainment, Red Storm Entertainment, and Ubisoft Milan.

From the above, a bulk of the work was done by Massive Entertainment and Carmine Tempest Amusement with the other studios providing supplementary assistance during the course of development.

Had information technology been a smaller IP or game similar the Prince of Persia Sands of Time Remake, or Scott Pilgrim Vs The World which has much smaller budgets and lesser expectations when compared to their main IP's such as Assassins Creed or Far Weep, Ubisoft is a studio that is non willing to take a risk with an IP that expects investment and returns in the triple digits.

We have seen the evolution behind both games required numerous studios, so information technology's not every bit like shooting fish in a barrel as just giving the IP to a single studio, Ubisoft volition have to allocate multiple studios together to piece of work on the new game.

When the upkeep is in the ii-digit or 3-digit figures followed by a 1000000, and expect that IP to be a success, with returns that also favor investors and shareholders. This is why Ubisoft would rather shelf an IP and return it when the fourth dimension is right like with Prince of Persia or Splinter Cell (even if it'south a VR endeavour).

And Finally, Delays Galore

Lastly, 2021 has already been a rough twelvemonth for Ubisoft. The studio has yet to release a major AAA title. So far Ubisoft has but released DLC for Immortals: Fenyx Rise, and Scott Pilgrim Vs the World.

Early on in the year, Ubisoft delayed Far Cry six, Prince of Persia Sands of Time Remake, and Rainbow Six Quarantine.

Nosotros still don't take a stock-still release date for these games and we don't know what Ubisoft has planned for 2021. We are withal in the dark about a new Assassin's Creed entry, or other AAA games from Ubisoft.

As such, The company is taking their time to go the other games out the door earlier focusing on giving The Sectionalization 3 to a new studio, and seeing if that studio has the mettle required to handle an IP of that scale and scope that the game demands.

For now, if yous have the run a risk to play The Division 2 and enjoy all the offerings of its season pass, nosotros highly recommend yous indulge yourself.

It will be quite some time before nosotros see The Division three sprout upwards, with all the load that the Ubisoft, Massive Entertainment, and Cerise Storm have on their plates, we can roughly put The Division 3 in the iii-4 twelvemonth ballpark where we might hear virtually the game, and a possible release.

For at present, if you lot desire to exist a Division agent, in that location is no fourth dimension like the present.

Rizwan Anwer

Rizwan Anwer

A gamer passionate most writing for the globe of video games and consoles. E'er on superlative of the latest leaks and making sure that I'grand the get-go to cover them with the utmost accuracy. Thoroughly bask my work and e'er enjoy talking to other gamers from all over the globe!

Source: https://whatifgaming.com/why-the-division-3-wont-be-coming-out-anytime-soon/

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